Now Reading: Gary Rosenzweig's ActionScript 3.0 Game Programming University
A few months back, Gary Rosenzweig sent out a few feelers for Flash bloggers who would like to read his latest book, ActionScript 3.0 Game Programming University (Amazon) from QUE Publishing. I volunteered, and Gary's publisher sent me out a copy.
For those of you who are unfamiliar with him or his work, Gary is old-school not unlike myself (no offense to you, Gary). We are both around the same age, he got his start in this crazy business doing some cool stuff in Macromind Director and we've both made that transition to Flash and ActionScript. Gary has written several books including Advanced Lingo for Games and Flash MX ActionScript Fun and Games. This new book is very similar to those books in that it covers the same games, only recoded for ActionScript 3.0. There are a lot of Flash developers who are struggling with making the transition from ActionScript 2.0 (or even 1.0) to using Flash CS3's ActionScript 3.0. It is my hope that reading what Gary has to say may assist me in giving some of these people advice in successfully making this transition.
In the coming weeks, as I go through this book, I will be reviewing the chapters pointing out the good stuff. But as I see now, the book's site is aggregated on MXNA! And has been since September! Take at look at FlashGameU.com for video tutorials about building games in Flash CS3 with ActionScript 3.0. It looks like Gary is moving beyond the book by Video Blogging new topics. Great!
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